Shadowrun Returns dev’s new project is roguelike Necropolis (Read Below).

Shadowrun Returns developer Harebrained Schemes has a new project on the go, and it’s quite the departure.

necropolis_3

According to Eurogamer, Necropolis is a third-person action roguelike headed to Linux, Mac and PC in 2016, with a console release on the cards.

Where Shadowrun Returns was turn-based, Necropolis employs a real-time action combat system, but Harebrained has promised it’s not a brainless button masher. Dungeons are procedurally generated, and can even be re-rolled mid-playthrough.

Players will encounter a variety of monster enemies, with Cabin in the Wood cited as an inspiration for the range of foes. These enemies have their own inter-dependencies and ecology, and will attack each other where appropriate.

The story concerns a mad archmage and his AI, who trap the player in a mysterious world that is “much, much bigger on the inside than the outside”.

Here’s some concept art, which is all we have to show just now:

necropolis_1

necropolis_2

Source: Polygon, Joystiq & Eurogamer.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s